Effective 19 September 2026
Sleetmoot is a pass-and-play party game played on one shared device. It is built to be private by default: it does not collect, transmit, or share any personal data.
Nothing. Sleetmoot has no accounts, no sign-in, and no servers. It does not ask for your name, contacts, location, or any personal information. The player names you type for a game, your game Chronicle, player standings, Sleetmarks, and settings are stored only on your own device.
All game data stays on the device in local app storage. It is never uploaded, synced, or sent anywhere, and we cannot see it.
Sleetmoot contains no analytics, no advertising, no third-party SDKs, and no tracking technologies of any kind. Nothing about your play is measured or reported.
Because everything lives on your device, you are in control of it. Wiping progress in Settings clears your saved data, and deleting the app removes all of it permanently.
Sleetmoot is a family-friendly game suitable for a general audience. It collects no data from anyone, including children.
If this policy changes, the updated version will be posted on this page with a new effective date.
For any questions about privacy, contact the developer, Gray Harvey, at letter@crystalcolony.sbs.
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